namespace OpenGL;

public enum TextureMinFilter
{
	Nearest = 9728,
	Linear = 9729,
	NearestMipmapNearest = 9984,
	LinearMipmapNearest = 9985,
	NearestMipmapLinear = 9986,
	LinearMipmapLinear = 9987,
	Filter4Sgis = 33094,
	LinearClipmapLinearSgix = 33136,
	PixelTexGenQCeilingSgix = 33156,
	PixelTexGenQRoundSgix = 33157,
	PixelTexGenQFloorSgix = 33158,
	NearestClipmapNearestSgix = 33869,
	NearestClipmapLinearSgix = 33870,
	LinearClipmapNearestSgix = 33871
}
